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SusChip

SusChip

Compact tag / filter — label, icons, closable and selected states.

Package

SusKit · Atoms (commercial)

Open in Playground

SusKit · Atoms

Props

NameTypeDefault
LabelProp<string>""v-model
PrependIconProp<string>""v-model
AppendIconProp<string>""v-model
ClosableProp<bool>falsev-model
DisabledProp<bool>falsev-model
VariantProp<string>"tonal"v-model
ColorProp<string>"primary"v-model
SizeProp<string>"default"v-model
SelectedProp<bool>falsev-model

Slots

Name
(default)

Events

NameFieldPayload
CloseOnClose

Style hooks

USS class contract — override appearance without touching C#. States toggle via these classes:

  • keyboard-focus
  • sus-chip
  • sus-chip__append-icon
  • sus-chip__close
  • sus-chip__prepend-icon
  • sus-chip__text
  • sus-chip--closable
  • sus-chip--danger
  • sus-chip--disabled
  • sus-chip--elevated
  • sus-chip--filled
  • sus-chip--flat
  • sus-chip--info
  • sus-chip--outlined
  • sus-chip--primary
  • sus-chip--secondary
  • sus-chip--selected
  • sus-chip--size-large
  • sus-chip--size-small
  • sus-chip--size-x-small
  • sus-chip--success
  • sus-chip--text
  • sus-chip--tonal
  • sus-chip--warning
  • sus-slot
  • unity-label
  • unity-text-element

Usage

xml
<template>
  <sus:SusChip Label="Legendary"
               Variant="tonal"
               Color="warning"
               PrependIcon="star"
               Closable="true"
               @close="OnRemove" />
</template>

<script>
void OnRemove() { /* … */ }
</script>
csharp
var chip = new SusChip();
chip.Label.Value = "Filter";
chip.Variant.Value = "tonal";
chip.Color.Value = "primary";
chip.Selected.Value = true;
chip.OnClose += () => { /* … */ };

Variant

filled · elevated · tonal · outlined · flat · text