SusLobbySection

Lobby section panel over the scene — a main column plus an optional aside column, footer bar and corner frame, and a status block with an optional link (for example, retry); a marked section route makes the lobby dim its scene.
Package
SusGame · Screens (commercial)
Props
| Name | Type | Default | |
|---|---|---|---|
HasAside | Prop<bool> | false | v-model |
HasFoot | Prop<bool> | false | v-model |
Corners | Prop<bool> | false | v-model |
Slots
| Name |
|---|
main |
Events
| Name | Field | Payload |
|---|---|---|
StatusLink | OnStatusLink | — |
Style hooks
USS class contract — override appearance without touching C#. States toggle via these classes:
sus-lobby-sectionsus-lobby-section__asidesus-lobby-section__bodysus-lobby-section__footsus-lobby-section__mainsus-lobby-section__statussus-lobby-section__status--emptysus-lobby-section__status--errorsus-lobby-section__status-bodysus-lobby-section__status-kickersus-lobby-section__status-linksus-lobby-section__status-textsus-lobby-section--asidesus-lobby-section--cornerssus-lobby-section--footsus-lobby-section--status
Usage
xml
<sus:SusLobbySection />